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Don't Play Cambria Until You See This! đź‘€
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Summary
Written from the stream's auto-generated captions.
- Ignore ability line of sight, burn damage heals for you 50%.
- With no monsters being out or available, it's I'm not getting a lot of artifacts, which is what's going to count as your final score.
- I made 4 cents out of the 50 cents, There's another game that we played and we kind of deep dived at one point.
- Again, I only wagered 50 cents, which is the lowest amount you can wager.
- Your melee attacks have 18% chance to fully charge your special attack.
Show transcript (54 sections, auto-generated captions, expect typos)
Come over to this little portal entrance, and you're going into the mine. You can choose what you want to do. Uh I've been running a lot of ranged. Oh, no, no. Sorry, not ranged. It's uh melee warhammer. I've been running that quite a bit. Select balanced. Or if you don't wager anything, make sure you're on your your right server, so you get good run time. Hit start run. And that should bring me in. Now, I'm not wagering anything. It's basically a practice run. But I also am not going to win anything. So, that was a lot of fun. Like that really was. That was a lot of fun. Let's pick Render. And uh now that I know that I can run this like basically test runs for free, I'm not really stressing it. And I have a little bit
more ability to just kind of figure the game out, right? I do like this warhammer over like the regular melee. And I like when you have like the auto fight back on, you know? I noticed one guy who I watched ReliableJ. I did watch that video that you sent me from that one creator. Um I will say that, you know, the video I I don't have You said you hadn't watched it yet. So, I'm going to say like I highly don't really recommend watching it. Because it's also one of those automatically translated from another language kind of things. And therefore, it's a little wonky, and he never really gets into like all that great of an information. Trying to think what he told me that I really thought was useful. Mhm, not too sure. Just watching him play was
probably more useful than anything that he actually said in that video. All right. So, we're not doing so bad so far. Certain characters explode here. You want to get the heck away from them before they explode. That's definitely something I wasn't doing right before. All right, cool. I think I got away from that one in time. I don't know what that little like ripple in space was. >> Heard the translator. >> Yeah, exactly. Cuz it would like say what he was saying and it didn't match. It took me a hot minute to realize like oh, this must be a translated video. It's cool to have. I mean, I need to probably make sure my videos are set to be automatically translated for sure. Oh, let's grab that. You don't want to miss the things that you pick up on
the ground because they pretty much all give you XP and you don't want to miss that XP. Oh, wow, this guy's hiding over here. All right, so we open that box. What did it give us? Some potions and things? Did we get some item? I don't really understand in the game they'll give you like a shield, but if you put your shield on, it changes your actual weapon, so then you don't even have a weapon on anymore? A dagger? So, that would like I don't know. I feel like that completely changes your build that you picked from the beginning. If you crack these things, you're going to fight something. I try to get on them and take them out first. If you hold shift and click as you're moving around, they'll kind of automatically fight whatever. I think you
told me that. Uh spectral axes. I don't know what that is. I tend to pick whatever's the most rare. I noticed when I watched that guy play, he said he he's played it enough. He had certain ones that he liked sometimes even better than what was like looked like the most legendary or I don't know, highest. What do you call that? Ranking, I guess. Feel like I'm really kind of bad at boss fights. Also, when I watched the guy's video, it really made it seem like um he could move around and like kind of dodge and run real easy. I don't I don't have that. I don't really feel like I can dodge anything real easy. Feels like no matter what they chase you around and hit you and you're not going to like run over here and then
turn around and fight them because they're already right behind you hitting you. So, that part I didn't really understand. Let's turn evasion on. That could be helpful. Let's go ahead and get this boss chest. Grab everything there. Any items we should have? No, just more like useless shields. I guess if I had like a one-handed weapon, maybe I could use a shield. And then you have what's called quirks. 25% increased damage done blocked by target. 30% damage upgrade against ambush enemies and a 4% increased damage against bosses per 10 s. Okay, the target. Okay, for 10 seconds. I think I went with the war of attrition last time. And then you have like, you know, the next level up in these quirks. Venom hand the scale and spectral sight. Your abilities ignore line of sight and walking distance limits.
Side rooms. Yeah, I picked this one. Side rooms and things have more stuff in them. More stuff means more XP, better gear. It's pretty much a no-brainer. We want to make sure we hit all of these. You don't have to perfectly click on them. If you just walk near them, they'll break open. XP bar at the bottom, of course. And we're going to the next layer. Struggleheart says 111. Thanks for being here, Struggleheart. This is going to be really interesting, too, because splitting these streams up one, they kind of allow me to target audience a lot better. Of course, anybody and everybody's welcome. But I definitely can target my audience a lot better. That's weird. So, I attacked the guy, but the guy turned into another creature like when he fell. And then he didn't auto attack that creature.
That seems like a big flaw. I already forgot what I was saying. It happens. All right. So, when you have auto like auto eat food on. You're going to want to uh watch your actual I keep my bag up and I watch my food because I can't watch my health bar because if it gets low he'll auto eat and if I don't have my bag up then I can't really see how much food I have, right? And if I can't see how much food I have I don't really know how how much health I really have. Does that make sense? I could have full health but if I have zero food I'm dead. I'm good good as dead. So I guess the name of the game is do well without uh eating too much of your food cuz once
you get low on that food and the difficulty level increases like really fast in this game. So like once you drop a floor if you're not really like I don't know your damage isn't up to par and things you're just going to you're going to have like 18 or what do I have? 10? Well I'll go I'll beat a boss I'll have like 20 food and then I'll fight like three people on the next level and have four food and I'll be like oh yeah I'm done. You know what I mean? I'm cooked at that point. Dang it. I also don't really love they want you to go super fast and so I'm being haunted which means random enemies will come fight me while I'm fighting other random enemies and basically difficulty level goes way up at that point.
Just want to make sure we get everything for XP though. So it's like you want to explore everything and you want to attack take everybody out get all the XP you can and stuff but it becomes a problem of like then you're just fighting a ton of extra monsters. Wow just barely dodged that fire huh? All right. We need to come back up in here make sure we got all that. Okay it looks like we did. We need to upgrade iron skin probably one of the better ones but it's a passive move. And there's a bell that rings and monsters will rush you if you've watched me play this before. These guys explode so you like want to keep hitting them backing up hitting them especially when you see their bars. You see any of them lose all their
health. See, I didn't get out of the way fast enough for that one. Again, that guy is going to explode. These are shrines of experience. Make sure you don't miss those. So far so good. I haven't actually been attacked. That's another thing. You'll be haunted. Sometimes you'll get attacked every like second. Sometimes you'll get attacked every like couple of minutes. Sometimes they never seem to come out and attack. And that's what I kind of mean about a lot of the randomness. That's super random. So if one game I get attacked every 10 seconds and another game I don't get attacked at all, that's going to make a big difference in how much health I have and how much food I have. All right, see look. Dang, there they are. Yes, enter that room. Oh, you're dead. See, I don't
even know what happened. That haunting, they randomly came. Apparently, they one-shotted me, which I don't know how that's possible even though I have a bunch of food. And I tried to duck in that room and then I was just dead. So as far as trying to evaluate like where that went wrong, I don't even know what went wrong. Did I run out of food? I don't think so. I had I thought I had 10 food. Uh can they hit you so fast and kill you before you're able to eat? I guess that's my only explanation here. We got to be kind of investigative here. And then sometimes you I'm wondering like was that just a bad run? Like I had a bad mix of moves. I didn't get good moves. I didn't get good random odds. And that's where
you start to get into a place where when you're trying to figure out could I run this and actually make some money, it becomes almost impossible because you kind of have to get the right variables. It's not like you start from zero. Like you notice every time you start you're kind of starting from the very beginning, but you're starting with different stuff and if you get really good stuff, also sometimes you get haunted way more than other times. Sometimes you don't. That's a big deal. Like this uh move I just got here is is a legendary move. And he'll auto trigger and auto use it, you know. Also, another thing that's random is how many enemies are actually on a floor or in a floor. That could be good and it can be bad. Good because you get to
run around and not get attacked, but bad because you're not getting more experience and you're not getting a lot of uh artifacts. That's what those little masks are called that that is stack up here almost like a currency. They're artifacts. So, with like no monsters being out or available, it's like I'm not getting a lot of artifacts, which is what's going to count as like your final score. This must be where we started. Yeah, that's where we started. So, if they don't give me a lot of monsters and I don't get a lot of experience, is that my fault? Am I still going to have a good run? I don't know. These boxes highly important. Okay. They can hurt you, they can help you. That's another odds-based. So, there's a lot of luck and odds-based stuff here. When you
get Is there a correlation, I wonder? If you get like legendary moves, do they kind of uh balance that out by not necessarily giving you a lot of monsters to rake in a bunch of XP? I love this AOE uh effect from the axes. Definitely good. It also does seem like there's a benefit from trying to speedrun things as fast as possible. But, you're going to make a lot more mistakes if you do that as well. Like you're you're going to make a lot more mistakes. And if you fight near these like flamethrowers, make sure you know what direction or you're just standing somewhere where you can't get hit. Because I I think I got hit twice there. And that's kind of my own fault. I could have moved away, right? I could have moved away from it. All
right. Berserker rage, I like that one. So, wherever you just saw the flame go, that's the way you want to go. Kind of want to clear room before you get too far. And it does seem like even the monsters get hurt by touching the flames. That's some positive there. Maybe some strategy. Get away from all those flames there. Kill your long-range adversary. And we got some artifacts, but that gave us like Oh, it gave us one artifact, but it was of a higher caliber. So, we definitely want to enter the anytime you see these secret rooms or whatever, you definitely want to enter them. It's not a boss battle. It's more just like a extra I don't know, extra monsters, extra loot. Looks like we're up to about 19 food. What will happen to me a lot of times,
I'll get up and be like, "Man, I got One game, I had almost 30 food." Like, I was like, "Man, I got a lot of food." And then like I went to the next floor and I ran through like 20 food in like I don't know, 3 seconds, literally. And uh then I realized it doesn't really matter how much food you have. So, what do we got? Static shield. Yeah, I like that one with the lightning. Ooh. All right. Actually wasn't done exploring, and I don't think I'm getting attacked by anything necessarily. Dang it. I messed that up. The floors are different, too. Like, you don't fight the same uh layouts every time. The The layouts vary and are randomly generated. There's different like presets, but then the monsters that are in them, how many boxes are there, how,
you know, what you get, it's all random in a way. Basically, if you pick certain options and you have a really good run, and you put down like some kind of wager, and you made more than your wager, it's going to be very difficult to repeat. To repeat that. All right. So, we're we're supposed to be fighting this boss. Uh we have 19 food. We seem to be doing a ton of damage against it, but not actually killing it. So, that's fun. Okay, we're running through food and we're not necessarily doing anything. Oh, it was my health that was going down and restarting. Oh, we can level up that legendary whirlwind. That seems like it's worth doing. Hopefully the box has some food in it. Make sure we open up all of our XP vials and stuff or some.
All right, wasn't paying attention. We have different runes or suffixes is what they call them. 25% to stagger. You can only put I think two on at a time. Increase attack speed, that seems good. One thing that can be a little bit intimidating is just like having to read every little thing and think about it. Armor penetration, that seems like a no-brainer. Got a defense. Super defense potion. Wow, I probably should have used the super defense potion before fighting the boss. This is a ring of power. This is a ring of burn resistance. I guess if you pay attention to what you have, okay, it'll tell you if you try to leave like here if I try to leave without looting the boss chest, it'll actually tell me. It's pretty useful. But if you knew like all I'm about
to fight a bunch of fire type element, then you could I guess switch your gear if you were paying attention. Again, that will intimidate people, but that's going to separate your pros from your uh beginners. 30% increased damage against targets below 30. 30 to 30 damage randomly rolled each hit. Let's take that. I'm like, where's all the ones I just picked? Uh yeah, that's right. We died. Ignore ability line of sight, burn damage heals for you 50%. Yeah, each tick your critical inflicts. Okay, so crit has a bleed effect. Crack my neck here before we that next floor. We have 24 food. I picked my two suffixes that I like. You can only have two suffixes, but when I watched that video that reliable Jay sent me, actually the guy had at one point three suffixes and he even
said like I have no idea how I have three of them. So I guess you can get three. When you beat a boss and you're in the boss room, that seems to be like your moment to actually like take a deep breath and look at your gear or whatever, right? All right, why is the whole room shaking like that? That's usually not a good sign. All right, again, we want to try to move quickly, but I guess we'll have to gauge how hard they are. Uh, I've never seen this. Everything went dark. And I have like no light and there are just enemies constantly. No idea what's going on. Again, we had like 24 food and now I have 12. So, somehow I ate I ran through half of my food. So that's cool. And you can't really like
stand somewhere, so you have to pick real fast. You got to know what they are, I guess. And pick relatively quickly. That's where I like playing the game over and over seems to come in. Dang. And see, I wanted to open that box, but I'm just getting attacked by these random pop-ups. So I basically just need to speed run to wherever the dungeon is, but that's that's not really a good strat. Because speed running to where the next dungeon is, you know, next boss is or whatever, is problematic for obvi- what should be obvious reasons. I'm not getting enough XP, I'm not getting to fight all the different people, not getting to open these boxes, like all that kind of stuff. I call that problematic cuz then you're just going to get to more bosses and not have proper
level and stuff. The problem is like now I just leveled up. I'm gambling coming here. I better grab something quick. You don't have time to read stuff. So, of course the more you play probably the better. Why do I feel like a bell just rung and I'm being haunted? Yep, there they are. And these are pretty much the people who constantly kill you. You definitely need like some kind of AOE area of effect kind of thing going on. Otherwise, you're you're not going to make it. All right, we defeated them. I was going to say at what cost, but like we actually seem like we held up there. Some of these upgrades seem like they're coming in handy. I'm actually probably going to repost this as like a tutorial of this game as like a separate video, I guess.
Oh, I see. I missed that. See, I like to be really meticulous in any kind of dungeon style game and get all the loot and stuff and they really do put some pressure on you. Man, I'm getting a lot of these boxes. The last thing I want to do is have to fight whatever's in these boxes and then have to deal with that bell ringing and getting attacked all at the same time. But, we need to wrap this up and get the heck out of here. All right, it's not up there. We're going to grab more iron skin cuz obviously defense means more health. Here we are getting attacked again. I don't know if they have like AOE effects, so let's get out of their way. Wow. So, we actually went up in food. Got to keep it moving.
We'll let those spinning axes handle everything. Dang it. Come on now. Getting the heck out here. Actually making pretty light work of these guys. Usually these guys mop the floor with me. Still got 14 health. There it is. And you want to get in here right away. It's cuz of that berserker skill, huh? That's good. All right, this dragon usually really hard. Um and if you see him jump up in the air, you want to get the heck out of there. Dang, I did not get out of there in time. But we are absolutely mopping the floor with this guy. All this practice is paying off. So I should be all right to look for an increased dungeon XP gained by 18%. Yeah, that's a no-brainer, I feel like. More XP equals higher level, better moves. More powerful moves,
that should that should help. I need these XP vials. Haven't gotten a lot of them. Usually it'll break them open when you get near them. But I've just kind of noticed it's not doing that. All right, so we got relentless strikes, quick consumption. Again, if you got to sit and read everything, it's fine after a boss fight, it seems like, but you don't want to do that randomly once you get past like level one, basically. All right, so you're only allowed so many of them over here. So when you start racking them up, you'll probably want to take the ones off when you get better ones. Ooh, can I stack those? Get double base. Okay, that's good. We just double stack double stacked 12% base damage. 24 plus base damage. Super defense potion. Again, that probably would have been
smart to use. All right, we're going to drop down another floor. And that's where the real increase in difficulty comes in. So we're going to use a defense potion. But I'm just going to use a regular defense potion. And again, we don't want to mess around or spend too much time. Also, when you're fighting large mobs, you kind of want to not stand in one spot cuz a lot of times they'll have like a fire or some kind of area of effect, or they'll blow up or something like that, and you just don't want to be in the middle of it. Uh, the fire one is the worst. He always seems to do a ton of damage. All right, let's see. Let's open the stronghold box. And of course, higher level equals more problems here. Get me out of
this fire. Man. And then of course, if they put some kind of slow slow down effect on you, that can be real problematic. And we are running through. Some definitely running through our health here. I don't know how long our potion of defense is really good for. And we just got to make a decision real fast. Hit another defense potion. I think that's worth doing. All right. So, here's our random haunting or just being attacked by random people. And we actually didn't lose. Very surprised we didn't lose at least a couple of food. All right, you want to keep moving cuz a lot of these guys blow up. I looked around for some good tutorials on this game. I didn't really find one. That's why I really think I'm going to post just this as a little bit of
a tutorial and explainer. Unfortunately, I'll admit I don't know everything about the game to give you some If anybody's watching this after I post it as a video explainer and stuff. I don't know every little detail. I just have been messing around with running the dungeons. I've run them in paid mode. They seem to be very much the same when you wager and bet. Doesn't seem like you run it free and then you feel confident and you run the paid, you know, wager something and then run and try to win more, aka actually making money in the game. And then all of a sudden it's like different. It seems to actually be the same at that point. But there's a lot of luck and randomness of all in involved here. Not evolved, but involved. Wow. All right, we need
to get the heck out of there. I've definitely gotten better at it. Like there's no freaking doubt about that. All right. Let's Oh, man. All right, so I actually can't go in there when I'm being attacked. All right, we put our super defense potion on. And let's get in here and fight this boss. It ain't going to last forever. Get in here. All right, we need to get out of these areas. Come on. Luckily, although I'm melee, I I I have like a little bit of range. I like this build because it's kind of again, it's melee, so you got a lot of strength, but you're not straight face-to-face. Like you can get a little bit of distance and still hit them. Take everything up to 19 food. This late in the game, that's pretty good. And you can
finish, of course, if I haven't said that yet. You can finish the dungeon. I already have that one. 25 increased using non-build weapon. Okay, 30% damage against depth bosses. I guess we could take that. War of attrition, 4% increased damage against temporary Yeah. Uh what do I want to get rid of? What was this one? I just guess I'm going to leave this. I don't need it. Make sure we opened all of our vials. I don't think I've gone around the room yet. Nope, definitely not. I don't know why it's not auto opening them anymore. Uh, yeah. Do we want to Yeah, we want to increase our defense by 23. That's sounds pretty decent. Now, the other guy, when he played, he had these little things in here where you could increase the difficulty. I don't know that I
have that. All right, defense potion. That way we can kind of gauge how difficult this floor is. Again, I hold shift when I click everywhere I go. Because that'll automatically target anybody in sight. All right, so we actually healed up. Let's open this. Uh, what do we got? Thorns, relentless strikes or melee have. We really don't have any time to pretty much read anything without getting attacked. Scholar, dungeon increase 32%. We'll take that. I'm just going to go with the more levels the better. And this is probably one of the most promising runs that I've had so far. Will we get to a point where we understand the game well enough to make some money? I don't know. I'm a little bit doubtful of that. And even the guy whose tutorial I watched, he was pretty doubtful of that
as well. And what seems to pretty much ruin this is the random things that come attack you, these things. If you're not really leveling up quickly and choosing the right things that increase damage and defense and stuff, you're not going to beat those guys. They're going to eat all your health. So, weird little room. Never seen a small room like that. Uh, what floor are we on? Does it tell you? Does anybody see what floor we're on? Huh. Did Did I trigger them? Where did these guys come from? They don't seem to be really doing so much damage. You know, like when they do like I don't know. 10 food per time they come out that you're done at that point. No, I don't want to deal with that right now. Come on. Okay, I would like to crack
this. Hopefully, we don't get double ambushed. Looks like we are getting double ambushed here. All right, but luckily, it never actually opened it. I hate the fire guy. Got to get rid of the fire guy first. You also learn like which ones you need to get rid of first. Dang, did I get like attacked again? Wow, they are coming with a lot of frequency. Those random ones that come out and attack you, they're just showing up every like 30 seconds. Here they come again. This is where it gets a little ridiculous in my opinion. Like how are you supposed to do anything when you get attacked by a powerful mob 30 seconds? The worst part is like this. You're trying to fight a mob and then that mob comes in and now you're fighting multiple mobs. That's problem problematic.
The only reason I'm really making it through a lot of this, I feel like, is that area of effect. Not even worried about trying to level up here. No, no, no, no, no. No, don't go in there. I really need to go in there. Come on. Should have went in there. And it does frazzle. You do have like no time to think, basically. All right, I got in there right before I got attacked again. That's good. I don't know that I've ever fought this guy before. So, this must be the deepest I've ever gotten. I'm not losing a ton of health, which is kind of impressive. Wow. We really beat him that quick? I wonder if this will be the first time I ever finished all the levels. That would be crazy. What is this thing? Armor plate? All
right, since we're in a boss room, I should have a minute. You're getting better, yeah. Reliable J says he's peacing out. Thanks for being here, man. I appreciate you, Reliable J. Definitely getting a little better at the game. Multiplier, 40% increased damage, reduced ability cool down. And I got to get rid of something for it. Definitely not that. Let's get rid of this one. 40% increased damage, one out of three chance of shattering each floor, reduced ability cool down by 50% one in two chance of being destroyed on floor descent. What does that even mean? Like, you go to descend a floor and you just just die? That that doesn't even make sense. Like, that's garbage. Is there another room in here? I'm so confused. I've never seen another room in a boss chamber. Uh do I not have
the right weapon on here? Let's go to equipment, inventory. Yeah, I better have the right weapon on here. Plus two attack. I don't know. I guess I'm just going to rock with whatever I got. Can I just get rid of something? All right, now I'm confused. 100% armor penetration. Just want to double check with Yeah, I got my main war hammer on the right. Pendants, empty slot. Yeah, I haven't to find any pendants. Again, you find items, they help you. If you don't fight them, find any of them, they don't help you. So, that's more into the random luck aspect. Basically, why I keep bringing up the random luck aspect is because it's not repeatable. You could have a really good run, but it doesn't mean you had a good run because you had good skill. You could have
just had a good run because you had good luck. I had already looted the chest. There's just something in it I didn't need. What is this? I really want some more defense potions, but I am not finding defense potions here. I've never made it this deep. I don't even know what floor I'm on, to be honest with you. There's six floors. So, I'm feeling like I must have made some progress here. I don't know, was that the fifth or Well, it must be the fifth boss that I had fought. This The strat to like kind of rush through everything seems like a good idea. Don't spend a lot of time in one place. When you're fighting, move around, especially if you have area of effect style stuff. This guy is I don't really think he ate through too much
of my food here. That seems to be whoever's like haunting me. Second wind, which is pick whatever because we don't want to stand here and just have to fight the repetitive mob again. Okay, I still have 17 food. Here's our repetitive mob, it looks like. Get them out of here. >> Again, competitive mob. Oh, it actually looks like I picked up some food. Not used to the mobs dropping food. That's not usually the case. Oh, look, there's the boss door. Yo, let's go. Please don't do too Wow, I am actually up on food. All right, that's kind of bullish in my opinion. We're up on some food. Why did we just go all black and white? I don't I don't know. And I'm dead? How am I dead? What? Okay, see, that happens to me a lot. Where like
I'll be doing really well. I'll have all the best gear. I had a ton of food. And then all of a sudden I'll just die. You get what I'm saying? Like it makes no sense to me at all. I don't Okay, so a lot of games are like this. I need a recap. Like, how did I die? What killed me? Why didn't my food kick in? Did I get straight one shot? Uh what killed me? Like I was pretty much matched with everything there. What boss Like what mob randomly came out that just was 10, you know, 100 times stronger than all the other bosses or all the other mobs cuz that wasn't even the boss. And I messed up. I should have gone through and fought the other boss. But because I seemed like I was holding my
own on that floor so well, I went ahead and uh tried to stick around and loot a little bit more because I don't know what that last boss is like. Either way, I'm not going to get too upset about it, right? That's not the point. I just want to give you guys a tutorial because I didn't actually wager any money. So, let's go ahead and actually put a wager and see how it's different. Now, again, it's all random, so doesn't really matter anyways. All right. So, you have to put a minimum of five down. It says I own zero. That see, that can't that can't be right. My wallet, my keys. Maybe I did run through all my keys. Let's do 20 keys for $2. It's interesting cuz you use like a Ronin wallet. You have USDC in a
Ronin wallet. But, when you buy the keys, you'll actually be using abstract chain. In the Ronin wallet, it's just interesting cuz it seems to route through like two different things. Now, I could be wrong. Maybe abstract fits into the Ronin wallet. A lot of wallets are multi-chain and stuff, so that's not crazy. But, just by all the different like things I have to approve, kind of tells me uh problematic. The keys have arrived. You go to mailbox. Just the way that they come in and come through is really weird. All right. So, now we're going to play a paid run. Go to melee. The warhammer's been my favorite by far. So, here you have to use five keys, but five keys are 50 cents, right? I loaded initially $10 into this game. Basically, I'm giving it a $10 trial
for me. I got right into paid rounds, and I shouldn't have did that. I didn't know that you could do like a free round. Like practice rounds. I didn't know that. I tried to do practice round. I couldn't figure it out. I swear it was not letting me do a practice round. Of Of I'm playing level one like it's level six here. I really probably could have maybe beat the game and got out. It wouldn't have mattered cuz it was a free round, but it would have been the first time that I'd ever done that. Because I'm actually wagering, is this going to be way more difficult? I don't think so. It seems pretty comparative. What is that? All right. Take whatever that is. It's like you got to think a little bit, but don't overthink things. You'll pick
up how to do better and better through multiple rounds. Definitely encourage doing some practice rounds. Oh, need to take this box. It's not a ton of enemies in here. Again, I'm not really sure if that's a good thing or a bad thing. If it's good to maybe just get through the first floor. Make sure you don't miss those XP vials. Or whatever they give you XP. I don't know if they're XP vials. See, sometimes I'll just walk by them and they'll burst open. Sometimes I have to like click on them. Uh no, not right this second. We're being attacked. Good thing I have that auto respond to attack on. In my experience on floor one, we don't normally have to worry too much about like the random mobs that just attack you constantly. Not yet. But I mean after
floor one, yes. Like floor two, definitely. I saw a big exclamation point over here. What's that about? Is it that guy? Well, that makes up for the lack of monsters that we had in the other rooms. Berserker rage, that seems good. Probably should have took a minute to actually read it cuz I think we had iron skin there. I like iron skin better. It's passive, but you get a lot of defense. Here's the box. All right, a bunch of food this early in the game, that's great. Doesn't necessarily mean anything if I don't get the right skills and stuff, then it doesn't matter. All right, let's get out of here. This is like a bonus room for anybody who didn't pick up on that. They're not guaranteed to you. The maps aren't the same, they're not in the same
place all the time, like that kind of stuff. And it seems like I'm spam clicking everywhere. Uh it's because I am. Come on, move. They're going to explode. Don't want to be caught in the middle of that. All right, this open. Try to hit When I crack those open, I really try to hit whoever spawns first before the other ones spawn in, because otherwise yeah, you're more likely to get overwhelmed and lose some health. I don't think I've ever had 21 food this early in the game. And I just keep calling them food, they're actually mud fish, grilled mud fish. Delightful. It's what you want to eat in a dungeon is mud fish. All right, cool. All right, let's make sure we have some runes on. Just keep increasing attack speed. Okay, so it looks like you can't double
up. Like if you have two runes that are the same, it looks like you can't necessarily put all of them on. I don't know if I've ever fought this guy. I'm like, is he whooping me? Oh, yeah, he's whooping me. Well, this doesn't make sense. How am I so incredibly under-matched for this guy? Like, literally. Again, look how he's right on my heels. Like, I'm not turning around and like, you know, I'm not going to run away and get a hit in and then turn around and it's pretty lame. Like, I have to basically stand here and fight him. See, I don't know. Then all of a sudden, he dealt a ton of damage and I won. Your melee attacks have 18% chance to fully charge your special attack. Or, yeah, you get the swirly axes. I got to
have those. Open this chest, take all. Back to where we were. Let's grab these. All passive stress accumulation is nullified. 25% chance against suffering. Yeah, no, let's just go with the more boxes, more hidden rooms, that kind of thing. Make sure we really loot everything. I think I did a once-over when I was running from the boss. All right, cool. Let's get out of here. And again, I only wagered 50 cents, which is the lowest uh amount you can wager. I'm not confident enough to play it at any other type of wager. Definitely one of my main strats is spam clicking around everywhere and trying to run some of these as fast as possible. Oh, wow. And we got one boss, but he's pretty powerful. Whoa. 12 health. Didn't I just have like 22 health? Or 22 mudfish? I
basically measure my health by how much mudfish I have. That's pretty much how I'm looking at this. I swear I just had 22. Now I have 12. Is that what these things are? Oh, buckets of mud fish. I don't think they are. Oh, whirlwind. Let's go. That's a legendary move. Can we beat the dungeon and make some money? So far, no. All right, this is probably for my passive skill here where I'm able to fight more people, have these bonus rooms. Wow, there's not that many of them, I guess. Don't speak too soon, I guess. Ooh, I am under 10 mud fish. That's not good. There better be a lot of loot down here. All right. Enhance these speeding axes. That would be great. There is usually a lot of uh XP vials down here and items. So far,
I picked up like one food, though. All right, here we go. There we go. We picked up some food. We picked up like five or six food, and we probably used just as much in here. I don't know. Maybe if you're following along at home, you're keeping it straighter than I am. Watch out for those fire blasts. Hm. I don't know what those are supposed to have in them. Maybe they just give you XP, too. As well, I should say. Kind of run away, and then run in, and then run away cuz those things explode. So far, I don't quite seem to be getting haunted, having random mobs attack me. Tumble iron skin all day. Let's go. Oof, these are usually a terrible idea. The The who I watched his tutorial, he he doesn't uh he doesn't open those.
Those uh what are they like urns, basically? I am running through a lot of these monsters pretty quickly. All right, so those are the random mobs. Wow, I seem to be increasing in mudfish, which means what? You're picking them up, but you're not getting absolutely whooped. Oh, look at that chest. Now, that's supposed to be like a pretty high-level chest here. Let's pick that up immediately. The hordes gathered below. Probably such a bad idea to stick around and open this instead of just uh going through the portal, but we'll do it anyway. Feel like we really need to maximize our efficiency, but for real, we need to get through this thing. Life steal. There we go. Uh use these defense. Come on. Can I please use my defense potion? There we go. I guess I'll use all of them.
Didn't mean to, but I did. Uh no idea what's going on. Come on now. We're lagging. Damn it, we're dead. Great. We lagged. I don't know what happened. Once again, I have no idea what happened. Uh I don't even know why we lagged so hard. And then I'm dead, and I have no I have no idea why, which pisses me off because I can't really get any better at it when I don't even know what happened. Of course, whatever multiple you had and stuff, if you don't finish like and make it all the way through, it's it's garbage. They it take they take the whole multiple away from you. I made 4 cents out of the 50 cents, like There's another game that we played and we kind of deep dived at one point. It was very similar in
the fact that like games that have such a high random element to it just makes it kind of impossible if you ask me. Because it's not replicatable. In a game like this, you're doing the rounds like you need to know your things and be able to replicate doing stuff, right? If you want to consistently make some money, but if it's all random all the time, well, you just keep blowing money until maybe maybe you get like a good run, but what if you never get a good run? Cuz here's another way to think about it. You watch me run that. What exactly could I have done better? You could argue maybe understanding the moves and things. I'm getting to the point where I kind of do understand the moves way better than I used to, but not pro pro
gamer level here. Anyways, that's the that's pretty much the gaming stream for tonight. Um shout out to all my undergrounders. Thank you for being here. I'll catch you in the next one. We'll be separating the streams instead of putting them all together like we used to, and I'm probably going to drop this as like a tutorial kind of thing on this game cuz I didn't really see a lot of tutorials on this game. Stay underground, stay crypto, and I'll catch you uh tomorrow night. Of course, my computer is not letting me in the stream. Stryker heart says, "Yeah, it was fun." Hey, I had a great time. I appreciate you being here, Stryker heart. I'll see you tomorrow. If it lets me in the stream. I don't know why it got so laggy.
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